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Island of the Blue Dolphins scene | 2024 | Advanced Unreal Engine for Filmmakers

Env. created by me in UE5, house modeled and textured in Sketchup, Blender, & Quixel. Metahuman designed using custom face mesh & rigged to custom outfit. Clouds made in Embergen & used as VDB’s in Unreal. Env. made using mostly megascans from Quixel + Brushify beach pack.


Reinterpretation of a Neon Genesis Evangelion Scene

Evangelion subway build designed in Sketchup, interior made in Blender, texturing, environment & renders done in Unreal Engine. Build calculated to fit a 2.35:1 ratio & a 4:3 ratio. Above shot is using a 12 MM Anamorphic Lens with a 4:3 ratio.


2023, Unreal Engine


Video Gaming Bar Concept - Sketchup, Twinmotion


Marvelous Designer, Substance Painter, Unreal Engine 2023

2022, Unreal Engine

2022, UNity made Interactive VR space for AltspaceVR

2021, Blender

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2020, physical model to Blender model